In his book "Curation: The Power of Selection in a World of Excess," Michael Bhaskar defines curation as "using acts of selection and arrangement (but also refining, reducing, displaying, simplifying, presenting, and explaining) to add value." Originating from the Latin word curare, meaning to take care of, the curator's role in dissecting our understanding of the world around us cannot be overlooked. Over time, as the definition morphs into different bodies, the practice of curation continues to evolve, filling the roles of caretakers of our built environment and thinkers of different forms for the overall bettering of society.
Storytelling: The Latest Architecture and News
Storytelling for Interiors: From Murals and Wallpapers to Digital Screens
Walls have long been more than mere structural elements; they are canvases that narrate stories, reflecting desires for nature, spirituality, or the pursuit of tranquility and stimulation. With advancements in addressable LED pixels, walls have evolved into immersive digital surfaces capable of displaying any image in large format, adapting to the needs of the moment.
However, while universities continue to train architects and interior designers to create static buildings, the art of meaningful storytelling through digital screens—especially those with dynamics—remains largely unexplored in academic curricula.
Can AI Make Architects Better Storytellers?
This article is the sixth in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.
Artificial Intelligence is at the genesis of creating fundamental changes in the way we design and construct buildings and cities. Some of these changes will be abrupt and disruptive to normative practice. Others will take more time to feel the effect of this new technology, but the change will be pervasive. When combined with the Metaverse, AI will also offer vast opportunities for the profession to expand and grow. The kinds of spaces and environments we design in the Metaverse will be, in some aspects, very different from what we currently design in the physical world alone. AI evolves every day, and we are compelled to learn while we innovate. AI has proven it is a powerful tool to assist designers and offers the potential to challenge us to alter our design process. Combining AI with narrative design is one of those challenges.
Henning Larsen, Architectus, and Arup Selected to Transform the Canberra Theatre Centre in Australia
The consortium formed of international studio Henning Larsen, Australian office Architectus, and global consultants Arup has been selected to transform the Canberra Theater Center into a vibrant and inclusive space. The project is developed in consultation with First Nations peoples to ensure that Canberra’s Civic and Cultural District will become a welcoming space for both artists and audiences. The winning tender includes preliminary designs that depict a new theater building to be added to the district, in addition to the renovation of the Courtyard Studio, Canberra Theater, and The Playhouse.
Architecture in Japanese Manga: Exploring the World of Jujutsu Kaisen
Manga is an umbrella term for a wide variety of comic books and graphic novels originally produced and published in Japan, and unlike western comic books that we may be more familiar with seeing printed in full color, are primarily published in black and white. Manga is the Japanese word for comics published in Japan, with the word itself comprising of two kanji characters: man (漫) meaning 'whimsical' and ga (画) meaning 'pictures'.
Not to be confused with the popular Japanese medium of anime, manga is print media whilst anime stands as visual media that is either hand-drawn or computer-produced, combining graphic art, characterization, cinematography, and other forms of creative and individualistic techniques. It is most notable that a lot of anime is developed as a result of a successful franchise that began as mere manga novels, but what continually unites the medium of manga and anime is the use of diverse art styles throughout various narratives that have been constructed for us consumers to follow.
Visualizations as an Architectural Storytelling Tool
When we hear the term visualization, it’s likely that we picture a flashy render full of lights, people, dazzling finishes, and a sense of energy about the place that we are viewing. Aside from rendering a three-dimensional space, architects also need to develop their skills in the representation of intangible ideas that help drive the narrative behind their arguments. Instead of creating one-off concepts that are presented in a traditionally linear sequence, designers need to craft a story, structure their designs like a thesis, and consider how our presentations have the power to reveal the priorities of a project.