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Rendering: The Latest Architecture and News

Immerse Yourself in These Unbelievable Modernist Visualizations

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© Alexis Christodoulou

Cape Town native Alexis Christodoulou is a winemaker by day but also dabbles in the art of 3D visualization. His Instagram (@teaaalexis) is a striking composition of intricate spaces rich with color, light, and materiality. Crafted entirely from scratch, each of Christodoulou's digital worlds appears to be influenced by many of the modernist masters. In a recent interview with Curbed, Christodoulou lists Aldo Rossi, David Chipperfield and Le Corbusier among his inspirations.

Much has been said about the new "Instagram aesthetic." Put that together with the emerging role of Instagram and other social media platforms in the design process, and the result is a new type of digital art form. Christodoulou's page is the creative collection of a year-long personal challenge to regularly create and publish images of his own fantasy worlds, which has resulted in a community of nearly 20K followers.

Get lost in more of the images below.

How Real-Time Rendering Can Revolutionize Design - Again

In the 1990s, the field of architectural design was transformed by the widespread adoption of computers and CAD programs. This revolution affected the entire design process from start to finish, including presentation techniques. Traditional watercolor paintings were replaced by computer-generated images that could show the design from multiple angles. A virtual camera could even fly through the design and produce a video tour of the yet-to-be-built concept.

The Architecture Drawing Prize Exhibition

The Architecture Drawing Prize received 166 entries from 26 different countries, offering a fascinating cross-section of approaches to and uses of architectural drawing today: from highly sophisticated design drawings to lyrical hand-drawn sketches, and everything in between. The exhibition retains a sense of this variety so along with the three category winners, it was decided to showcase the ten entries that received commendations from the judges.

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9 Important Photoshop Tips for Architects

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Image created using render by InHAUS licensed under CC0

This article was originally published by RenderPlan as "9 Powerful Photoshop Tips for an Effective Workflow."

A powerful software like Photoshop can turn an average looking image or drawing into a stellar asset for a project. The trick is to learn to use some of its best features and optimize your workflow for maximum efficiency.

Over the years Photoshop has become the go-to tool for architects for any kind of image-based editing. The software has become indispensible thanks to its versatile features. It is a powerful tool for tweaking renderings or create them from scratch. Some of the most renowned visualization artists rely heavily on Photoshop and use very crude masses done in 3d programs as a starting point. From photorealistic renderings to editing photographs of built projects and beautifying line work, Photoshop can be an architect’s best friend.

See Jože Plečnik's Unrealized "Cathedral of Freedom" Animated For The Very First Time

Jože Plečnik is often described as Slovenia's greatest architect despite his passing over seven decades ago. The trace of his hand, which was trained in Vienna under Otto Wagner, can be seen across the country – and especially so in Ljubljana. Although Plečnik is often most keenly remembered for his restorative work and renovation of Prague Castle in the 1920s, the impact he left on the Slovenian capital is unmistakable.

Today, the city is dominated by a medieval castle, sat definatly atop a hill. It was for here, on this particularly charged site, that Plečnik proposed a radical intervention in the mid-20th Century. He wanted to build a new Slovene Parliament – a structure of State to house the legislature of the People's Republic of Slovenia within the second Yugoslavia. With this plan rejected by the authorities, Plečnik proposed a second design—known colloquially as the "Cathedral of Freedom"—here rebuilt and animated for the first time by Kristijan Tavcar.

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Updated Displays and Graphics Processors Improve iMacs’ Capabilities for Architectural Software

At Apple's Worldwide Developers Conference (WWDC) today, the US-based tech giant announced the latest slate of performance updates to their software and hardware products. Targeting software developers and other high-end users, the event was highlighted by the announcement of significant upgrades to their computer’s graphics and processing capabilities—or in architect’s terms—the components required to work on projects like creating content within a VR experience or real-time 3D rendering.

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Trends in Architectural Representation: Understanding The Techniques

The representation of architecture is important in the absence of tangible space. Throughout a lifetime, even the most devoted, well-travelled design enthusiast will experience only a small percentage of architectural works with their own eyes. Consider that we exist in only one era of architectural history, and the percentage reduces even further. Many architectural works go unbuilt, and the buildings we experience in person amount to a grain of sand in a vast desert.

Then we consider the architecture of the future. For buildings not yet built, representation is not a luxury, but a necessity to test, communicate and sell an idea. Fortunately, today’s designers have unprecedented means to depict ideas, with an explosion in technology giving us computer-aided drafting, photo-realistic rendering, and virtual reality. Despite these vast strides, however, the tools of representation are a blend of old and new – from techniques which have existed for centuries, to the technology of our century alone. Below, we give five answers to the question of how architecture should be depicted before it is built.

cutoutmix Offers Original, Modern Architectural Silhouettes for Renders

Italian architect and photographer Francesca Perani decided it was time to address the issue of garbled copyrights and tired stereotypes in architecture cutouts. With her site cutoutmix, she explains that she and her "creative gang" of female designers are, "improving the rendering visualization world with the help and talent of international artists." Right now users can access two of the collections for free, under a creative commons license.

PNG Paradise: Cutouts of Furniture, People, Trees and More

Did you know Pngimg has a large number of free images available for download in .png. The best part? They are perfectly clipped and background-free! The collection is divided into categories that includes trees, people, objects, appliances, sports, clothing, and a host of other strange but perhaps useful animals/things. Just when you needed fresh trees in your renders, Pngimg comes to the rescue.

Adding contextual objects and scale figures can really give life and added value to project visualizations. See the .pngs here here and check out other tools that might be helpful, below.

Comic Break: "Overnight Renderings"

Murphy’s Law, right? The thing is, since technology moves so fast, chances are you’re using slow and/or outdated hardware to build and render your models. Of course, those software crashes always get you when a client needs to see your work. And yet, when you tell the bosses you need better hardware, or updated software, they often scoff and lecture you about the costs. Perhaps one day they’ll understand the struggle of the production staff, but it seems like for now, not so much. So, good luck at the office today, hopefully, everything will work.

The 7th Academy Day Event: Reshaping Arch-Viz

SOA ACADEMY.
THE ITALIAN TRAINING CENTRE
FOR ARCHITECTURAL VISUALIZATION.

PimpMyDrawing Provides Ready-Made People for Vector Drawings

Complementing the many websites that already provide people for renders, PimpMyDrawing is a growing online database of vector drawings of people. The site was started by three recent graduates of architecture school. After realizing the amount of vector drawings that they had produced during their academic career, they decided to share them for free.

In Defense of Renders and Trees On Top of Skyscrapers

In a recent article on Vice (in Dutch) and on his research platform website Failed Architecture, architecture writer Mark Minkjan comments on the phenomenon of architectural renders, arguing that “digital visualizations and hollow sales pitches hide the ugly sides of architecture.” In the article, Minkjan takes MVRDV's proposal for Ravel Plaza in Amsterdam as a “case study” to discuss the misleading quality of the render. This criticism – of renders in general and MVRDV's renders specifically – is a returning point of critique: on ArchDaily in 2013, Tim De Chant begged in an opinion piece “Can We Please Stop Drawing Trees on Top of Skyscrapers?” Though that article did not mention MVRDV in the text, our Peruri88 project in Jakarta was given the dubious distinction of being the article's most prominent image.

We'd like to discuss this common critique. The point of the role of visualizations in our communication is relevant but, even though we fully understand where the criticism comes from, arguments such as these are in our opinion not correct.

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Tutorial: Using Vray and Sketchfab to Render and Share Your 3D Models

In this tutorial, originally published on the Sketchfab blog as "Sketchfab Archvis workflow based on V‌ray baked textures," Tarek Adhami guides you through the full workflow required to take your 3D Model, render it with Vray and upload to Sketchfab.

In this article I will be talking about my workflow to create a real time rendered 3D scene in Sketchfab based on Vray realistic lights and textures.

It does not matter what software you use to model your objects since what I am going to show you can be applied to other applications that Vray (or any similar rendering plugin) can support. In this example I used 3ds Max and Marvelous Designer for modeling and Vray for lighting and texturing.

Drones and Rendering: How Aerial Photogrammetry Adds Existing Topography into Visualizations

Corcovado and Christ the Redeemer by Pix4D on Sketchfab

As I have touched on in the past many times, context is what transforms an artistic rendering into a photorealistic visual that accurately portrays a building. Seemingly minute details such as the warmth of interior lighting in night renders can actually make a dramatic impact on how the image is received by a potential client or investor. With this in mind, and in a continual attempt to improve the accuracy of renderings while increasing the value they provide to architects, some rendering artists are now taking advantage of readily available Unmanned Aerial Vehicle (UAV) platforms – more commonly referred to as drones – to gain a unique vantage point of land slated for development.

In the past capturing aerial photographs of an area could only be achieved from planes or helicopters, both of which come at a hefty price tag, even to rent. Drones equipped with the same capabilities can now be purchased for a fraction of the cost, making aerial photography more attainable. Aside from capturing standard video or images, drones have given rendering artists access to software that allows them to accurately map the topography of an area slated for development, adding a new level of context and accuracy to the rendering.

This SOM Archive Video Offers a Look Back at the Early Days of 3D Visualization

Until recently, the only options for providing clients and the public with visualizations of what a prospective building would look like were almost exclusively hand drawn renderings, or scale models built by hand. Both of these practices are still in use today, but now there is a much wider range of options with 3D modeling software providing the bulk of renderings, the growing presence of 3D printing, and even video fly-throughs with special effects that rival the latest Hollywood action movie. This 16mm film created by architecture firm Skidmore, Owings & Merrill (SOM) in 1984, and digitized by illustrator Peter Little, reminded us of what the early days of digital 3D modeling looked like.

5 Places to Download Free, Ethnically Diverse Render People

The significance of people in architectural rendering is nothing new – the added realism, and addition of narrative elements can make or break whether a render successfully sells its project. With sites like Skalgubbar, architects and architecture students have easier access than ever before to “Render People”: PNG cut-outs of people, ready to be photoshopped into buildings.

In the early years of free, online render-people databases, there was a stark homogeneity to the people represented. As the people providing the crowdsourced images were from predominantly Caucasian, Scandinavian countries, there was a surge of such people appearing in renders in projects across the world. In wake of this, other groups have worked to produce workable databases of diverse, culturally representative render people, giving architects and architecture students the freedom to accurately depict their work in its intended context.

We’ve rounded up 5 different sites that offer free render people of a wide range of ethnicities. See them all after the break.

The Future of Architecture Visualization: An Interview with Morean Digital Realities and Zaha Hadid Architects

Above: The final presentation video for Zaha Hadid Architects' Danjiang Bridge entry, with construction sequences provided by morean digital realities and atmospheric shots provided by Studio MIR

In this age of lightning fast response rate, it is more important than ever for architects to be able to provide clients with a clear idea of what is to be built. Luckily for us, there are firms out there that specialize in aiding that process. Take morean digital realities, for example, a visualization firm that works in conjunction with architects to create renderings and animations that help explain how a project will work. These visualizations can be geared toward clients, competitions or used as material for fundraising. Their recent work includes a video for the Danjiang Bridge Competition, in which morean provided a dramatic construction animation accompanied by atmospheric shots by another visualization company, Studio MIR. Together, these two visualization studios helped Zaha Hadid Architects come away with the project commission.

ArchDaily spoke to three members of the team on that project - Saman Saffarian, a Lead Designer at Zaha Hadid Architects; Karl Humpf, Director of International Bridges at Leonhardt, Andrä und Partner; and Gonzalo Portabella, Architect and Managing Director at morean digital realities - about the role of visualization within architecture and where the field may be headed.