Imagine a world thousands of years into the future, one where humanity has conquered planets from galaxies away, only to default to a neofeudalistic social order in a constant power struggle, all built upon an intricate tapestry of cultures and religions and set in a harsh yet vivid landscape that becomes a character in and of itself. This was the challenge faced by director Denis Villeneuve and production designer Patrice Vermette in creating the cinematic adaptation of Frank Herbert's 1965 novel. The two Dune movies, released in 2021 and 2024, were conceived as a whole and therefore share a coherent style and cinematic expression. Beyond aesthetics, the environment and architecture of Dune present a lived-in, believable world, one that anchors the action and characters, silently offering invaluable insights into the values and mythology of each civilization.
Fiction: The Latest Architecture and News
Architecture in Japanese Manga: Exploring the World of Jujutsu Kaisen
Manga is an umbrella term for a wide variety of comic books and graphic novels originally produced and published in Japan, and unlike western comic books that we may be more familiar with seeing printed in full color, are primarily published in black and white. Manga is the Japanese word for comics published in Japan, with the word itself comprising of two kanji characters: man (漫) meaning 'whimsical' and ga (画) meaning 'pictures'.
Not to be confused with the popular Japanese medium of anime, manga is print media whilst anime stands as visual media that is either hand-drawn or computer-produced, combining graphic art, characterization, cinematography, and other forms of creative and individualistic techniques. It is most notable that a lot of anime is developed as a result of a successful franchise that began as mere manga novels, but what continually unites the medium of manga and anime is the use of diverse art styles throughout various narratives that have been constructed for us consumers to follow.
Architecture in Animation: Exploring Hayao Miyazaki’s Fictional Worlds
Writers in film and animation, specifically pertaining to the genre of anime, endeavor to incorporate varied architectural backdrops to assist them in telling their stories, with influences ranging from medieval villages to futuristic metropolises. Architecture as a subject includes a wide array of elements to study, with each architectural era further inferring its context and history through its design alone. However, in film and anime, all of the contexts behind a building’s design can be condensed into a single frame, powerful enough to tell a thousand stories.
The Architecture of Memory: A Tale on the Importance of Design and Well-being
Architecture, in all its forms, has the innate ability to trigger our emotions and alter our perceptions. Consequently, a lot of light is currently being shed on the relation between architecture, landscape, and health.
In the 2018 edition of the Blank Space Fairytales Competition, Katie Flaxman from Studio 31 Landscape Architects, wrote a story of a father, Horace, an architect suffering from late-stage dementia and his offspring, Rowan. The fiction describes Horace’s journey in different healthcare institutions and how his presence in a building and landscape properly designed for well-being, improved his psychological and physical health.
Here are some excerpts from Flaxman's fictional story, illustrated by architectural artist Sam Wilson.