Earlier this month, Sketchfab announced a new feature which would allow any 3D model on their platform to be viewed in virtual reality on a device such as Google Cardboard. At ArchDaily, we think this is a huge step in defining how we will view and share architectural design in the future, and one of the best things about the new feature is how seamlessly it blends into Sketchfab's existing model sharing platform. At the same time, it's worth bearing in mind that creating a model for VR may take some extra consideration. In this post originally published on the Sketchfab Blog as "How to set up a Cardboard VR scene for Sketchfab," Bart Veldhuizen explains what designers can do to make their models as VR-friendly as possible.
With our new Cardboard VR button, Sketchfab has become the easiest way to view your designs in Virtual Reality. You can now literally publish your model to Sketchfab and view it on your Cardboard in under a minute.
As Cardboard relies on mobile devices, there are some extra things to keep in mind. In addition to displaying a regular Sketchfab model on the lighter hardware of your phone or tablet, we now render each image twice (once for each eye). So it won’t come as a surprise that you need to keep some things in mind when designing a Cardboard scene.
This tutorial will give you an overview of the most important limitations and will help you to quickly teleport yourself into your first Cardboard experiment.
Since 2010, the Danish architects from Schønherrhave been developing a series of large-scale urban interventions for the Aarhus Festival, the largest cultural festival in Denmark. These temporary projects have transformed the streets and parks into extraordinary public spaces, changing the natural topography of the city to attract citizens and bring them together.
We present their last four projects: "The Forest" (2010), "The City Park" (2012), "The Plaza" (2014) and "Bishops Square" (to be completed this 2016).
Unsurprisingly 5468796 Architecture, who disagreed with much of the article's conclusions, wrote a response to the editor of Guardian Cities in the hope that their "letter to the editor" would provide some balance to the story. After The Guardian declined to publish the letter, the firm reached out to ArchDaily to ensure that their side of the debate was heard. Here is that letter in full.
We are writing to you in response to the Guardian article concerning Centre Village and many of the comments and re-posts over the last week. We believe the story that was published was inaccurate and provide the following for your information:
https://www.archdaily.com/781246/5468796-architectures-response-to-the-guardian-over-their-failed-social-housing-projectColin Neufeld, Johanna Hurme & Sasa Radulovic
Kohn Pedersen Fox Associates and Leslie E. Robertson Associates have joined forces to propose a vision for a new city in Tokyo Bay. “Next Tokyo” imagines a mega-city that is adapted to climate change in the year 2045. Rising sea levels, seismic activity, and the threat of typhoons have drawn attention to the vulnerability of low-elevation coastal zones in the bay. This design proposes a development strategy that improves the bay’s preparedness for these natural disasters, while also creating a mile-high residential tower and a new transit-oriented district.
After announcing five finalists in August of 2015, the World War I Centennial Commission has announced the winner of its National World War I Memorial competition: The Weight of Sacrifice by 25-year-old architect Joe Weishaar and sculptor Sabin Howard. The design focuses on the sacrificial cost of war through relief sculpture, quotations of soldiers, and a freestanding sculpture. Visitors are guided through the memorial’s changing elevations by quotation walls that describe the war from the point of view of generals, politicians, and soldiers.
There is a dichotomy to the business of educating architects. While the real world profession is a collaborative field, one in which projects of even the largest and most publicly-acclaimed offices are team-led initiatives, the study of architecture is often insular, myopic, and devoid of such partnerships. Certainly there is a benefit to this style of teaching - it builds confidence for one thing - but it is troubling to think that in a socially-oriented and practically-minded field like architecture, there can be such major disconnects between the process of designing and the act of building. As many critics of current architectural education have pointed out, incorporating design-build projects into school curriculums is a pragmatic solution oriented towards correcting such imbalances.
The fact that more schools don't have programs for students to both design and build their projects is especially perplexing when most universities, particularly those located in the United States, are in such a prolonged period of institutional and budgetary expansion. With many schools now governed like corporate entities, it’s surprising that architecture programs and students are not treated like in-house resources. Why aren’t architecture students treated like assets, the same way that student doctors and nurses are brought into university led medical facilities or scientists into campus research labs?
Throughout Syria’s four-year war, many of the country’s ancient monuments and artifacts have been demolished by ISIS and Syrian bombs targeted at Islamic militants. In August, ISIS destroyed Palmyra, one of the most important cultural centers in the world.
Yet a group of Syrian refugee artists in Jordan, with the support of the United Nations and Internal Relief and Development, have been salvaging some memories of their country’s destroyed artifacts. Since November 2014, these artists have been constructing miniature models of Syria’s ancient architecture through a project called Syria History and Civilization, according to a reporty by Buzzfeed News.
“I’d like you to join me in hell” declared Catherine Slessor, the first female editor of The Architectural Review in her opening speech for the design debate series Turncoats in late November. What followed was a blistering, hilarious and poetic assault on the world of vanity publishing confided to an audience of 200 critics, architects and designers in SelgasCano’s Second Home. Normally a review such as this one might be accompanied with a film of the event itself, but in this case that is impossible due to Turncoats’ blanket ban on digital recording equipment (including phones) - one of numerous theatrical twists which have made this unassuming project one of the hottest tickets in town.
Turncoats is the creation of former AR Deputy Editor and current Deputy Director of the Architecture Foundation Phineas Harper, Studio Weave and Interrobang founder Maria Smith, and esteemed educator Professor Robert Mull, backed by the Cass architecture and art school. The series is like a hedonistic mash-up of an old school debating society and a ritualistic drinking game. Vodka shots, comedy warm up acts, sexy venues and mischievous polemical propositions make every Turncoats event a surreal and thought-provoking evening. The masterstroke is that not every invited panellist is speaking their mind – some are purely playing devil’s advocate. This reality-bending twist naturally invites a theatricality which blurs the line between argument and arguer, enabling a frankness of architectural debate rarely seen in our nervously polite industry.
At the dawn of the age of transatlantic commercial aviation, Shannon, a small town on the west coast of Ireland, was thrust into the spotlight. By 1959 it had been developed as the world’s first Free Trade Zone and New Town, providing a new—and persistent—business model for US multinationals seeking cheaper ways to operate in Europe. On the other side of the world, China was beginning to develop its urbanisation policy and was interested in how Shannon had successfully decentralised its administration from Dublin. After many visits in the early 1980s by Chinese leaders to study this model, under the direction of Deng Xiaoping, the Shannon planning system was used as a template in the formation of Shenzhen and has since been rolled across China.
New Horizon_architecture from Ireland is the flagship exhibition programme for Irish architecture and the built environment as part of Irish Design 2015. Shan-Zhen was first presented at the Bi-City Biennale of Urbanism\Architecture in 2015.
When reading about the work of Alejandro Aravena, it can sometimes seem like two distinct discussions: one about his widely praised social housing innovations, and another about his impressive (albeit more conventional in scope) buildings for universities and municipalities. In this post originally shared on his Facebook page Hashim Sarkis, the Dean of the MIT School of Architecture and Planning, connects the two apparently separate threads of Aravena's architecture, discovering the underlying beliefs that guide this year's Pritzker Prize winner.
Much of the work of Alejandro Aravena, whether designed alone or with the group ELEMENTAL, embodies a eureka moment, a moment where after a careful interrogation of the program with the client, the architect comes up with a counterintuitive but simple response to the charge. (For the computer center at the Catholic University, the labs have to be both dark and well-lit. For the social housing in Iquique, instead of a full good house that you cannot afford, you get a half good house that you can). In turn, these simple equations are embodied in buildings that usually acquire similarly simple forms. The clients and occupants repeat the “aha” with Aravena’s same tone and realization. “If I cannot convincingly convey the design idea over the phone, then I know it is a bad idea,” he says.
Sketchfab, the browser-based platform for sharing and viewing 3D models, has announced a new feature on their software that turns any of their models into a virtual reality experience when viewed on a smartphone and combined with a simple headset like Google Cardboard. Sketchfab allows users to upload a wide variety of 3D model file types that could then be shared and viewed in any web browser, or embedded on websites or social media, without the need for any additional software or plug-ins. As a result, over the past few years they've built up a huge database of over half a million 3D models, and this new VR feature allows viewers to experience those models in a whole new way.
The announcement of the Pritzker Prize is often the biggest news story of the year in architecture. This year it seems will be no different: the accolade went to Alejandro Aravena, with the jury paying particular attention to his social housing work, and with the Aravena-directed Venice Biennale right around the corner, it seems that this year we'll be talking a lot about the 48-year-old Chilean.
That discussion has already begun in our comments section, where readers debated the pros and cons of the decision by the Pritzker Jury. Read on to find out what our readers had to say about Aravena and the other big stories of recent weeks.
Modernism was a stylistic evolution meant to jettison the baggage that had moored culture to habits and historicism. But it was more than an architectural style: it was a new and universal way of life meant to eradicate variability, to relish in the ease of sameness and reproducibility. It’s easy to be seduced by Modernism when you’re talking about motel rooms, or Starbucks, or your shirt size at a favorite store, all instances where replication is reassuring. But the movement’s biggest advocates, governments and developers, pushed the style to its extreme in large housing blocks - a typology long out of fashion in the United States, but which continues to be de rigueur in countries intent on achieving rapid economic expansion and concentrating its populations in urban regions.
Look at an aerial photograph of the periphery of any Chinese city and you will see the monotony of towers that rise out of the ground like modules on a silicon circuit board. Viewing drabness with cautionary eyes, designer Feifei Feng’s project "Urban Playhouse: A Communal Drama in Seven Acts," proposes a series of interventions, or "acts," on a field of four and six-story slab housing buildings in Jinan, China, adding social spaces ("follies") that are intended to regenerate the spontaneity and theatricality of living in close quarters.
In the race to bring driverless cars from a futuristic fantasy to a present-day reality, developers have touted a plethora of advantages, from reduced traffic congestion on roads to improved safety thanks to the elimination of human error. But the potential widespread implementation of driverless cars could also have profound impacts on the form of our urban environments, fundamentally reshaping infrastructure and land use. As recently as a year ago, this new technology was seen as decades away; however, recently Elon Musk, CEO of electric car maker Tesla, predicted that driverless cars will be capable of making cross-country treks within about two years, and a pilot program in the United Kingdom city of Milton Keynes plans to launch a fleet of driverless pod-taxis by 2018, matching Musk’s timeline.
The driverless car future could be just around the corner, and the normally slow-changing infrastructure of cities could be forced to apply quick fixes to adapt. At the same time, the full potential of driverless cars cannot be realized without implementing significant changes to the urban fabric. So how will driverless cars change how our cities work, and how will our cities adapt to accommodate them?
Chilean architecture, having long stood in the shadow of more established design traditions in Europe and North America, has been catapulted to the forefront of global attention with the news that architect Alejandro Aravena has been named the 41st Pritzker Prize Laureate – the first Chilean to receive the award. He is also the director of this year’s Venice Architecture Biennale, which focuses on the role of architects in improving the living conditions of people across the globe, especially in cases where scarce resources and the “inertia of reality” stand in the way of progress.
Peter Zumthor, Jean Nouvel, Norman Foster, Diébédo Francis Kéré and three other great architects come together in this Louisiana Channel video to share their thoughts on how to design for different cultures. For most of them, understanding context, collaborating with locals and using architecture to address larger social issues are what makes global architecture a success.
Winter is the perfect time to build structures with ice, a time and a technique that together offer the possibility of a pure white architecture. With a cloudy sky the condition culminates into an impressive whiteout: white architecture, the landscape and the sky dissolve into a diffuse unity without a visible horizon. If clear skies emerge a subtle contrast of warm and cool white appears with yellowish sunrays against the blue sky. However, the ice itself has striking effects as well: The surface appearance ranges from crystal clear glass to soft opaque impressions. And, for the long nights, illumination achieves an additional magical glow and extends the short daylight time.
Worldwide, snow shows, ice hotels and festivals have attracted numerous visitors with glistening snows and stunning lighting solutions. Futhermore, this frozen water strategy presents a sustainable solution par excellence, where the manufacturing and even disposal causes no harm to the environment. Read on to explore the coolest projects and events featuring architects and artists from Finland to China.
Alejandro Aravena is the first Chilean architect to ever receive a Pritzker Prize. Praised for reviving the socially engaged architect, the 48-year-old architect and executive director of ELEMENTAL has proved architecture's ability to solve pressing global issues through his diverse portfolio. Read on to see 15 projects that exemplify Aravena's contribution to architecture so far.