As a Japanese immigrant who has spent much of her life in the United States, the architecture of Toshiko Mori occupies an interesting space: on one hand, the material and tectonic culture of Japan is, as she puts it, her “DNA.” On the other hand, her work clearly draws inspiration from the Modernists of 20th century America, and most notably from Mies van der Rohe. In this interview from his “City of Ideas” series, Vladimir Belogolovsky speaks with Mori (his former architecture professor) about materials, details, and the inspiration behind her work.
Plan Selva (Jungle Plan) -- a project to build modular schools in Amazonian villages -- was selected as the focal point of the Peruvian pavilion at the 2016 Venice Biennale. In light of this, we take a look at the work of two other organizations that have been carrying out major projects in the country's largest natural region: ConstruyeIdentidad, which creates innovative projects using traditional materials and techniques and an exchange of ideas between students, professionals and the community; and Semillas, an organization that designs educational spaces used as areas of communication between indigenous communities, promoting the development of these relationships and exchanges through participatory processes.
Frei Otto: Spanning the Future, a documentary focusing on the life and work of 2015 Pritzker Prize winner, Frei Otto, has finished production and will be screened at various venues during the course of 2016. The film features one of the last interviews Otto gave before his death, in addition to commentary from renowned architects and engineers, including Zaha Hadid and Jürgen Hennicke, on the importance of his work. In the film, Otto discusses the influences on his work and his approaches on form finding and the development of tensile structures.
Marcel Breuer's Central Library in Atlanta. Image via Docomomo
The past two weeks have seen an interesting mixture of comments on ArchDaily. Topics of conversation have ranged from Brutalist preservation to the future of living, and from neoliberal planning systems to restrictive copyright laws, raising insightful questions, interesting ideas and impressive arguments. Read on to find out what has been occupying our readers’ minds these past two weeks.
Dublin-based Grafton Architects, who last year were awarded the Jane Drew Prize, have seen off competition from the likes of Herzog & de Meuron and David Chipperfield Architects to win the contest to design the London School of Economics’ (LSE) £100 million ($144 million) Paul Marshall Building. The new center will house the academic departments of Accounting, Finance and Management and research centres, including the Marshall Institute, with teaching facilities as well as new multipurpose sports and arts facilities. Grafton Architects are reportedly "absolutely delighted to be given this opportunity to build in this unique location in Lincoln's Inn Fields, across from the wonderful Sir John Soane’s Museum, for a visionary client such as LSE."
Young designers, fresh out of school, often have incredible potential to contribute to their new firm: with fresh skills and capabilities that may have passed by the company's older members, they are in an excellent position to make their mark. But maximizing this potential may require expensive training courses, and asking your firm for that opportunity can be daunting. In this article originally published on ArchSmarter, Michael Kilkelly recounts a tale from his own early years as an architect to demonstrate that getting your firm to pay for training may be simpler than most young architects imagine.
When I was a young architect, only a few years out of school, I became interested in 3D rendering. This was back in the mid-nineties so the technology was primitive compared to today. 3D Studio Max had just come out and my firm had a copy.
After work, I would play around with the software. I did a few renderings of the project I was working on as a way to learn the software. The project designer saw them and got excited.
As recently as a century ago the idea of viewing the world from above was little more than a fantasy: the airplane was still in its infancy, with rocketry and satellites still decades into the future. Those who could not take to the air had no recourse but drawing in order to represent their world from an aerial perspective. This limitation is difficult to imagine today when access to plan photography is never further than the nearest Internet connection. Anyone with a smartphone has, in essence, the entire world in their pocket.
Learning how to design is hard. It requires students to learn an entirely new way of thinking and seeing the world. It even requires a whole new vocabulary. So architecture school is rightly hard. However, architecture school is known for being hard for the wrong reasons; studio is considered a mystical place on college campuses full of sleep-deprived students who are designing simply because professors decree that they must—so much so that when a non-architecture student meets an architecture student on the Quad they immediately offer their condolences. This perception exists because studio culture has not yet evolved from its rigid hierarchy, originating in the Beaux Arts teaching method, that thrives on competition and intensity and creates a breeding ground for unhappy students.
The following article was first published by Volume Magazine in their 47th issue, The System*. You can read the Editorial of this issue, How Much Does Your System Weigh?, here.
Neoliberal post-fordism poses a dramatic challenge to urbanism as we have come to know it since the early 20th century. The public planning process has become more and more an embarrassment and obstacle to urban and economic flourishing. It’s a relic of a bygone era. The high point of urban planning was the post-war era of socialist planning and re-construction of the built environment. With respect to this period we can speak about physical or perhaps ‘positive planning’, in the sense of governments formulating concrete plans and designs about what to build. This era has long gone as society evolved beyond the simple fordist society of mechanical mass production to our current post-fordist networked society. When a few basic standards were functionally separate, optimized and endlessly repeated, central planning could still cope with the pace of societal progress. The world we live in today is far too multi-faceted, complex and dynamic to be entrusted to a central planning agency. The old model broke apart as it could not handle the level of complexity we live with and our cities should accommodate. The decentralized information processing mechanism of the market was indeed capable of managing such levels of complexity and, for this reason, has effectively taken over all positive decision-making processes.
https://www.archdaily.com/785774/coup-de-grace-patrik-schumacherPatrik Schumacher
The movement towards gender equality in the architecture profession has been gaining attention for some time now, led in large part by surveys of the profession such as the AIA’s recent diversity study or of course the annual Women in Architecture survey by The Architectural Review and The Architects’ Journal. However, recently the debate around gender has taken on a different form; in a response to the AR's most recent survey published in RIBA Journal, for example, the curator of Turncoats and founder of the practices Interrobang and Studio Weave Maria Smith argues that it is time to move on to a more nuanced depiction of the problem. “I’d like to see a radical change in how this discussion is framed,” she says. “We must move away from generic indignation and start to properly interrogate why both men and women practice architecture the way they do.”
In light of this slow movement towards action in place of indignation, on International Women’s Day last month we asked our readers what exactly should be done to eliminate gender inequality in the field of architecture. The question provoked a broad and at times incredibly heated discussion - read on to find out what our readers had to say on the topic.
In an interview with the Council on Tall Buildings and Urban Habitat (CTBUH), Bjarke Ingels reflects on the design of skyscrapers, noting how "sculpture is fine, but if its arbitrary it's not as interesting." Architects, Ingels argues, have the problem of "skilled incompetence:" the notion that they "already know the answer before [they've] even heard the question." This prevents them "from questioning the question, or having the question rephrased, or elaborating on the question, or even listening for the question – because [they] already know the answer."
The love affair between architecture and film has been well documented. From huge breathtaking sets to small spaces for intimate conversations, the architecture in a film often plays as strong a role as any character in translating the director’s vision to his/her audience. In constructing the environments of their narratives, the great filmmakers could even be considered architects in their own right—that's the claim presented in this video from the British Film Institute, which looks at the work of celebrated director Jean-Luc Godard and how the architecture in his films transforms to suit their tone. In pictures such as À bout de souffle (1960), Le Mépris (1963) and Week End (1967), Godard uses streetscapes to convey optimism or pessimism, uses walls to emphasize the emotional distance between lovers, and even includes a cameo from the particularly photogenic Villa Malaparte. Watch the video to learn more about the techniques used to achieve these moods.
These days, nearly every architect uses a computer. Whether it’s for 3D modeling, documentation or even creating a program spreadsheet, computers are well entrenched within the profession. Architects now need to know almost as much about software as they do about structures, building codes, and design.
As our tools become more powerful and sophisticated, we need to evolve and develop our working methods in order to stay competitive. I’ve written previously about how architects should learn to code. A lot of the problems we need to solve don’t fall within the capabilities of off-the-shelf software. We need to tweak and customize our tools to work the way we work. Creating our own tools and software is one way to do this.
That said, the reality is that not everyone has the time or the inclination to learn how to code. It’s time-consuming and you’ve got projects to run, show drawings to review, and buildings to design. Fortunately there are new tools available that deliver the power of programming without the need for all that typing.
Enter computational design and visual programming.
Matthew Simmonds, an art historian and architectural stone carver based in Copenhagen, is known as the creator of exceptionally beautiful miniature spaces hewn from stone – a number of which have been previously featured on ArchDaily. Drawing on the formal language and philosophy of architecture, his work "explores themes of positive and negative form, the significance of light and darkness and the relationship between nature and human endeavour." Here he shares four recent projects: Ringrone (Faxe Limestone, 2016, 61cm tall), Corona (Faxe Limestone, 2016, 30cm tall), Ararat: Study II (Faxe Limestone, 2016, 20cm tall), and Tetraconch (Limestone, 2015, 31cm tall).
In this article originally published by Archipreneur as "Space as a Service: Business Models that Change How We Live and Work," Lidija Grozdanic looks into the recent proliferation of coworking services - as well as the new kid on the block, coliving - to discuss how the sharing economy is redefining physical space as a highly lucrative part of the service industry.
Some of the most innovative and profitable companies in the world base their business models on commercializing untapped resources. Facebook has relied on its users to generate content and data for years, and organizations are starting to realize the value of gathering, processing, storing and taking action on big data.
In the AEC industry, some companies are discovering the hidden potential of excess energy that is generated by buildings, while others are looking to utilize large roof surfaces of mega-malls and supermarkets for harvesting solar energy. Airbnb has turned underused living units into assets, and allows people to generate additional income by renting out their homes to travelers.
The traditional notions of "private" and "public" space are eroding under the influence of a sharing economy and technological advancement. Space is being recognized as a profitable commodity in itself.
https://www.archdaily.com/785550/how-coworking-and-coliving-are-redefining-space-as-a-serviceLidija Grozdanic for Archipreneur.com
MVRDV and Traumhaus, a producer of low-cost, high-quality homes based on standardized elements, have teamed up to develop a 27,000 square meter project redeveloping former US Army barracks in Mannheim, Germany.
London-based architecture firm Foster + Partners has designed a central community space for the district, due to be completed in 2018. Image Courtesy of Dubai Design Week
In recent years, it's been no secret that Dubai has been attempting to diversify its industries, as the city moves on from being an oil-based economy. In this article, originally published by Metropolis Magazine as "Dubai: Making a Creative Capital from Scratch," Ali Morris investigates how the city is building its own design district to rival London or New York - and doing so despite starting from almost nothing.
In cities where a faded industrial area exists, a creative community often follows. It’s a well-established cycle of urban regeneration that has played out in Berlin, London, and New York. Attracted by cheap rent and large, empty spaces, the creatives come, building up areas with independent cafés and stores before inevitably being priced out of the market by the very gentrification they helped to bring about.
So what happens in a city so young that it doesn’t have a dilapidated area for the creatives to occupy? When the city in question is Dubai, which was still just a desert fishing settlement until around the 1960s, you build it from scratch, of course. With the second part of a three-phase build unveiled last year, Dubai Design District (known as d3) is a sprawling 15.5-million-square-foot (1.4 million square meter) development located in a desert plot on the eastern edge of the city. Circled by multilane highways and located between downtown Dubai and a wildlife reserve, d3 has been masterminded as a framework from which to grow and sustain a new design ecosystem.
Zaha Hadid’s prolific, admired, and influential body of work led to hundreds of invitations to lecture around the world. Through her contemporaries’ heartfelt introductions, we can appreciate her groundbreaking architectural approach in a world which often appeared to be one step behind her ideas and enthusiasm.
https://www.archdaily.com/785459/reflections-on-zaha-hadid-a-compilation-of-introductory-remarksAD Editorial Team