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Theory and History: The Latest Architecture and News

Kate Wagner: "The Age of the Architecture Critic as Galvanizing Force Is Over. It’s Done"

This article was originally published on Common Edge as "Kate Wagner on McMansion Hell, Criticism, and Her Love of Cycling."

Contrary to movie myth, there is no such thing as an overnight sensation. The moment when a cultural presence bursts upon the scene, seemingly fully formed, is almost always preceded by unwitnessed years of DIY training and single-minded obsession. Such is the case for Kate Wagner, who broke the architectural internet in 2016 with the introduction of McMansion Hell, a sharp and hilarious skewering of the bloated American home, in all its garish and desperate striving. A year later, the real estate listing site Zillow served the then-23-year-old Wagner with a cease-and-desist letter, claiming that her use of photographs violated copyright (even though they didn’t own the photographs either!). It was a clumsy move, resulting in an eventual corporate about-face and scads of free publicity for McMansion Hell.

The Case for a Feeling Architecture

This article was originally published on Common Edge.

My mother is a psychologist, so our family talks a lot about emotion. More specifically, we discuss the experience of emotion, because, as she  likes to remind me and my sisters, “We don’t think our feelings—we feel them, in our bodies.” According to my mother, it’s this experience of emotion that gives our lives a sense of meaning and vitality; as a result, her work isn’t about intellectual insight or abstract theories, but rather about giving her patients a new experience of themselves in the world.

The Architecture of Liminal Spaces

Liminal spaces are everywhere, both literally, and as a popular topic of intrigue on Reddit and other image-sharing platforms. Posting photographs of empty dilapidated spaces followed by collective reminiscing of childhood experiences is proving to be a popular activity these days. At one time or another, the spaces depicted in these eerie photos seemed like a good idea, a useful solution to the problem of providing shelter for crowds in the act of movement or commerce. Architecture had specific terms for these spaces too and defined them through theories that explained their role in our culture. In this video, architectural professor Stewart Hicks presents how architects think about liminal spaces, what goes into them, why they exist, and why some architects and artists still work to produce their effect.

The Religion of the City: Cars, Mass Transit and Coronavirus

Religion is a uniquely human reality. As are cities. As we emerge from our burrows of sequestration, the silent cities and places of worship will become human again, versus the present sad memory of what they once were.

We will recover from another human reality, the pandemic and when we do we will be forced to address some questions. Before this century, the automobile was once seen as the way Americans could create a new reality: a huge middle class that could control its life by using the freedom that cars gave them to go where they wanted, when they wanted, and to live where they wanted. Before this latest change of sequestration, that vision of what cars meant to our culture was changing —especially in cities.

Architecture and the Environmental Impact of Artificial Complexity

This article was originally published on Common Edge.

There is an astonishing degree of complexity, order, and beauty in the natural world. Even so, and especially within the realm of living things, nothing is more complex than it needs to be to sustain its existence. Every aspect of the system serves a purpose. If it does not, the unneeded component eventually ceases to exist in future generations. Even with these constraints of resource and energy efficiency, we find boundless beauty and harmony in the natural world. Contrast nature’s “just the right amount of complexity” to the way many architects design buildings today. While nature is only as complex as it needs to be, architects and designers add excessive and inessential complexity to their buildings and landscapes when none is warranted.

Endless “Sustainable” Growth is an Oxymoron

This article was originally published on Common Edge

In a Common Edge article, I briefly discussed a concept that I call the “Triple Bottom Lie,” which posits that more people, plus more consumption by each person, plus an economic system completely dependent on the aforementioned items, can just keep working forever, without consequences. Historically, the United States has accepted the economic shibboleth of endless growth because it reduced class conflict; a rising tide (supposedly) lifted all boats, rafts and yachts included. We are, however, approaching the limits of growth, from both a resource standpoint (we’re running out of raw materials) and a technological standpoint (our inventions are progressively less revolutionary).

Assault on a Sacred Place

This article was originally published on Common Edge.

For most people, calling a place “sacred” designates it as an important location, one usually associated with spirituality. It might be the setting for religious rituals (the sacred space of a church, synagogue, or mosque), a spot where some event described as “miraculous” has occurred (such as the reported sighting of the Virgin Mary in Lourdes, France, which became a pilgrimage site), or a place which held the body of deity (think of the Church of the Holy Sepulchre in Jerusalem, built upon what is believed the be the tomb of Jesus Christ). 

'Cyberpunk 2077' Is an Architecture Critique With Nothing to Say

I know what you are wondering and the answer is medium and circumcised. These are just a couple of characteristics that play a part in determining the outcome of Cyberpunk 2077, the most anticipated video game release of 2020 (and possibly ever) by CD Projekt RED. As a player, you experience the main storyline through a genderfluid avatar named V. The game’s namesake stems from a science fiction genre that at its core presents a dystopian hyper-capitalist society intended as a reflective critique of contemporary life—think Philip K. Dick’s work or Ernest Cline’s Ready Player One novel. There are plenty of well-documented issues pertaining to the game, from its perpetuation of techno-orientalism in science fiction to a buggy release resulting in too much attention on the phallic options described above. The game’s criticism of contemporary culture mostly falls flat but inadvertently it has some scathing things to say about architecture.

The Work of Architecture in the Age of Mechanical Reproduction

This article was originally published on Common Edge.

I attended graduate school, in geography, in Tucson, Arizona, United States, in the late 1990s. Tucson draws fame from a number of things, including its Mexican-American heritage, its chimichangas, its sky islands, and its abundant population of saguaro cacti.

Carlos García Vázquez: "The Modern Urbanism Has Rediscovered Traditional Cities"

Three years ago, in the wake of the release of his book Theories and History of the Modern City ("Teorías e Historia de la Ciudad Contemporánea", 2016, Editorial Gustavo Gili), we sat down with the author, Carlos García Vázquez, to discuss this complex and "uncertain creature' that is the modern city, focusing on the three categories that define cities today: Metropolis, Megalopolis, and Metapolis.

Based on an analysis of those "who have traditionally led the way in the planning of spaces" (sociologists, historians, and architects), the book illustrates the social, economic, and political forces that, in service to their own agendas, drive the planning, transformation, exploitation, and development of cities. In 120 years, urban centers have transformed from places where "people died from the city" to bastions of personal development and economic prosperity; however, the question remains —have cities really triumphed?

"Yes", says García Vásquez, "but we have paid dearly for it."

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Modern Architects Stink at Lying. Luckily, That’s Fixable

This article was originally published on Common Edge.

Apart from dressing like an undertaker, wearing black-rimmed circular glasses, and driving Swedish cars, modern architects’ most conspicuous trait is their aesthetic honesty, which is dangerous. Sincerity leaves little room for imagination.

Futuristic Architecture of the 70s: Photographs of a Modern World with a Twist of Science Fiction

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The Manifesto of Futurism, written by Italian poet Filippo Tommaso Marinetti in 1909, was the rallying cry for the avant-garde movement driven by the writers, musicians, artists, and even architects (among them Antonio Sant'Elia) in the early 20th century. After the manifesto's publication, Futurism quickly came to the forefront of public conscience and opened the way for many other cutting edge movements in the art world and beyond.

While the movement would undergo a significant decline in the years following World War II, it reinvented itself decades later during the Space Age, when faith in technology and industry were at a fever-pitch and the world's powers were racing to put humans on the Moon. All of a sudden, humanity had a new cultural panorama that inspired every facet of society--from musicians, to scientists, to architects. With the combination of engineering and art, not to mention the bountiful scientific achievements of the time, works of architecture turned into works of science fiction. 

See How the Design of Chairs, Beds and Sofas Have Evolved Through History

Evidence suggests that furniture was used as far back as the Neolithic period and daily life without it is unimaginable. So how has furniture changed through the ages? From the exclusive and luxury furniture of Ancient Egypt, to the functional and streamlined design of the Bauhaus – these animations created by Angie's List take you on a fascinating journey through the evolution of furniture design.

Download All of COAM Architecture Journal's Issues From the Last 100 Years for Free

The College of Architects of Madrid (COAM) has made the initial digitization process of their Architecture Journal public, making one of the most important and influential Spanish architectural publications of the twentieth century available to everyone. COAM is a publication known as a platform for debate, thought, and a vital resource for architects, urban planners, and professionals from other closely related sectors.

Founded in 1918 as the official publication of the Central Society of Architects, the journal ARQUITECTURA, became the first publication of the Spanish architectural press. However, the Spanish Civil War would halt its normal development, transforming the magazine, as was required by the new times, into the National Journal of Architecture. It was edited until 1946 by the Directorate General of Architecture, then eventually placed in the hands of the Ministry of the Interior.

Postmodern Post-Mortem: Why We Need To Stop Using Architecture's Most Misunderstood Word

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© Giacomo Pala

We were hoping for it to happen in the early 2000s. We saw it coming with the opening of the exhibition “Postmodernism: Style and Subversion, 1970 – 1990” at the V&A in London in 2011. But now, after recent discussions on the umpteenth supposed “postmodern revival,” it is finally sure: the word “postmodernism” is back and it’s here to stay. But as clear as it is that the word “postmodernism” is once again fashionable, it is not really clear what we mean when using it. Indeed, this word has been used to imply every possible meaning: architects have used it to describe fashionable and “cute” designs, some critics have used it to categorize everything that is colorful, while some theorists have been using it to affirm that, because of this concept, architecture has surrendered to technology or form, becoming nothing more than a caricature of its own presupposed moral values.

Whether we agree with such commentaries or not, there is one thing that we still need to discuss: what does “postmodern” mean? And, even more urgently: what could it mean today? After all, if we have to deal once again with one of the most misinterpreted and contradictory words ever introduced in our field, we should at least discuss what it means, before using it.

4 Proven Artistic Principles That Can Help Make Better Architecture

This article was originally published by Common Edge as "Enduring Principles of Art That Also Apply to Architecture."

It is safe to say that architects, academics, critics and even the public have been arguing about the merits of architectural style for centuries. Even during the course of my own career, the more general style categories of contemporary-vs-traditional have continued in an unabated battle. For better or worse, contemporary has generally won out as the default position for most schools and publications, probably because of the sheer visual entertainment value it offers, and the lucrative merits of its two stepchildren, branding and advertising.

I’d like to propose another position: that certain enduring principles of art, rather than any temporary style—and, remember, they are all temporary—should be our real architectural goal. This presumption means you must be agnostic when it comes to style and put aside any notion of an ideological stance regarding the right or wrong of your architectural preferences. There are those, of course, who say that to imagine that “my art” is better than yours, or even that I can define real art in the first place, is a fool’s errand.

I think otherwise.